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RuneScape Chronicle Props

Proud to present a selection of props and assets created for RuneScape Chronicle.

We have aimed throughout this project to keep a painterly style. To create a vibrant vision of RuneScape that can really bring a magical feel to the setting of Chronicle; Runescape Legends.

These props range from items used to build the environments through to generic props that appear elsewhere in the game.

https://www.rschronicle.com/

Basic rocks

Basic rocks

Rocks using vertex blending

Rocks using vertex blending

These rocks use vertex blending to mix sand onto the surfaces. Everything is also Lodded for performance requirements.

These rocks use vertex blending to mix sand onto the surfaces. Everything is also Lodded for performance requirements.

For performance on low end hardware, we have baked down all the vertex colour data that run the blend masks. Here is a mock up example of a material.

For performance on low end hardware, we have baked down all the vertex colour data that run the blend masks. Here is a mock up example of a material.

We then take this data, and project it into the lightmap UV's. Then in our custom shader, we apply the output and that information then runs all the vertex colour.

This allows us to remove the addtional scripts required to allow all the vertex colours.

We then take this data, and project it into the lightmap UV's. Then in our custom shader, we apply the output and that information then runs all the vertex colour.

This allows us to remove the addtional scripts required to allow all the vertex colours.