I felt like experimenting with some more flowing and dynamic shapes, colours and gradients. 100% made in substance designer. The graph is truly a spaghetti monster though lmao. Had a little look into stager too. Its okay, feels a bit slow and I didnt like that it took 10 minutes to open the sbsar, yes i know its extremely complex graph, but I cant plug in individual textures as far as im aware, so eh, went back to marmo.